package raytracer;

import raytracer.file.RT_Object;

public class ShadingParameter
{
	public float intersectionPoint[] = new float[3];
	public RT_Object object;
	public int triangleIndex;
	public float baricentric[] = new float[3];
	public float normal[] = new float[3];
	public float[] material;
	public int materialN;
}
